Spirit of the North Trophy Guide & Roadmap


Author: Foggy

Final boss at FoggyProductions

Published: December 31, 2020


Death metal lover and a gamer. Plays guitar - occasionally. In real life a QA, assuring quality of products and automating stuff (need to find a way to automate video editing).

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  • Estimated trophy difficulty: 2/10
  • Approximate amount of time to platinum: 6-8h
  • Offline Trophies: 25 (8 , 9 , 7 , 1 )
  • Online Trophies: 0 (0 , 0 , 0 )
  • Number of missable trophies: None (there is chapter select after beating the game)
  • Glitched trophies: N/A
  • Does difficulty affect trophies?: No difficulty settings
  • Minimum Playthroughs: 1 and chapter select if needed
  • Welcome to Spirit of the North trophy guide! This title will take you on a journey with a fox, while doing all kinds of puzzles and collecting stuff on the way. It's a short melancholic game, easy and the platinum is really not hard.

    Step 1 - Play and beat the game while collecting all collectibles

    Chapters 1-6 will require you to collect all Shamans and to activate all Ancient Murals. In Chapter 7 you need to collect 28 Spirits and that is it. Nothing else is there to collect apart from those, so aim to get them along the way, our you can simply select chapters and parts inside that you've missed and replay them to collect.

    If you follow my video guide, you can get all collectibles and some misc trophies, but if you do miss some miscelaneous trophy, it takes like 2 minutes to unlock via chapter select (as you can also select parts of the chapter, which will bring you close to trophy you miss).

    Spirit of the North - All Collectibles (All Chapters)

    Step 2 - Unlock the rest of the miscelaneous trophies via chapter select

    If you miss something, just select via chapter select from the main menu and collect the rest

    Master of Light     Complete all other Trophies in Spirit of the North

    As usual, collect them all for the platinum to unlock.

    Infused with Light  
    STORY
     
    Become Infused with Pure Ancient Energy

    Automatic Story Unlock in Chapter 2.

    A Gaurdian Forgotten  
    STORY
     
    Awaken the Spirit of the North

    Automatic Story Unlock in Chapter 1.

    Spirited Away  
    STORY
     
    Make it out of the Spirit World

    Automatic Story Unlock in Chapter 7.

    Northern Lights  
    STORY
     
    Fill the night sky with Aurora Borealis

    Automatic Story Unlock in Chapter 8.

    Awaken     Awaken 5 Shaman Spirits

    There are 28 Shamans in the game througout the chapters 1-6. For each one you need to find its staff first, then you need to bring that staff next to the Shaman. That will awoke the spirit. Locations for them all can be found under None Forgotten trophy.

    Old Companion     Awaken 12 Shaman Spirits

    There are 28 Shamans in the game througout the chapters 1-6. For each one you need to find its staff first, then you need to bring that staff next to the Shaman. That will awoke the spirit. Locations for them all can be found under None Forgotten trophy.

    None Forgotten     Awaken all 28 Shaman Spirits

    There are 28 Shamans in the game througout the chapters 1-6. For each one you need to find its staff first, then you need to bring that staff next to the Shaman. That will awoke the spirit. 

    **Chapter 1**
    0:01 - Shaman 01
    0:56 - Shaman 02
    1:43 - Shaman 03

    **Chapter 2**
    2:10 - Shaman 04
    4:34 - Shaman 05

    **Chapter 3**
    5:55 - Ancient Mural 01
    7:12 - Shaman 06
    7:55 - Shaman 07
    12:39 - Shaman 08

    **Chapter 4** I
    13:56 - Shaman 09
    14:40 - Shaman 10
    15:23 - Ancient Mural 02
    16:06 - Shaman 11 (first you will need to get new spirit power, which is just in the cave on the opposite side of the previous mural)
    17:21 - Shaman 13 (this counts as 13th in the list)
    18:08 - Ancient Mural 03
    18:32 - Shaman 14
    19:30 - Shaman 12
    20:41 - Ancient Mural 04 & Ancient Mural 05 (I think both count as 1 acutally)
    21:21 - Shaman 15

    **Chapter 5**
    22:06 - Shaman 16
    23:21 - Ancient Mural 06
    23:55 - Shaman 17
    25:18 - Shaman 18
    26:42 - Ancient Mural 07
    27:23 - Ancient Mural 08
    27:44 - Shaman 19
    28:29 - Ancient Mural 09 (Last needed Mural, this will unlock Ancient History trophy if you have all the murals so far)
    29:09 - Shaman 20
    30:11 - Shaman 21 & Fetch trophy (hold stuff for 3 minutes) & Fox, Or Flying Squirrel trophy (keep the fox in the air for some time)
    31:43 - Shaman 22
    32:31 - Ancient Mural 10 (not needed)
    32:47 - Shaman 23
    34:27 - Ancient Mural 11 (not needed)
    34:56 - Shaman 24

    **Chapter 6**
    35:43 - Shaman 25
    37:45 - Shaman 26
    39:32 - Shaman 27
    40:35 - Shaman 28 (None Forgotten trophy - this should be your last Shaman)

    Kindred Spirits     Locate and greet all Spirits in the Spirit World

    In Chapter 7 you will come across spirits wondering around the huge area. There are 28 Spirits that you need to interract with (come close or even go through them until they put there hands together as a sign of greeting). Finding them all will unlock this trophy.

    **Chapter 7** Y
    42:21 - Spirit 01
    43:58 - Spirit 02,03
    45:21 - 04
    46:55 - 05
    47:45 - 06
    48:38 - 07
    49:17 - 08
    49:58 - 09
    51:13 - 10
    52:06 - 11
    52:47 - 12
    52:59 - 13
    53:19 - 14
    53:31 - 15, 16
    54:18 - 17, 18, 19, 20
    55:34 - 21
    55:52 - 22
    56:10 - 23
    56:42 - 24
    56:55 - 25
    57:41 - 26, 27, 28 (Kindred Spirits trophy)

    Blooms of Light     Collect 25 Spirit Bloom

    Spirit Blooms are those blue flowers on which you need to bark so they form that spirit flower. You will need to do that alot since many puzzles requires from you to use some special skill that need you to be imbued with spirit power that comes from those flowers. You can always repeat chapters if you miss some for the trophy, but I higly doubt it.

    Garden of Light     Collect 50 Spirit Bloom

    Spirit Blooms are those blue flowers on which you need to bark so they form that spirit flower. You will need to do that alot since many puzzles requires from you to use some special skill that need you to be imbued with spirit power that comes from those flowers. You can always repeat chapters if you miss some for the trophy, but I higly doubt it.

    Eradicate     Destroy 3 Plague Tethers

    Plague Tethers are those red infected flowers which you need to destroy with your Spirit Bark ability (obtained at the end of the Chapter 2) to progress at certain points. Collecting all collectibles along the way will guide you towards all of them, so you should easily get all Tethers-related trophies by the end of Chapter 6.

    Uprooting Darkness     Destroy 8 Plague Tethers

    Plague Tethers are those red infected flowers which you need to destroy with your Spirit Bark ability (obtained at the end of the Chapter 2) to progress at certain points. Collecting all collectibles along the way will guide you towards all of them, so you should easily get all Tethers-related trophies by the end of Chapter 6.

    Plague Doctor     Destroy 18 Plague Tethers

    Plague Tethers are those red infected flowers which you need to destroy with your Spirit Bark ability (obtained at the end of the Chapter 2) to progress at certain points. Collecting all collectibles along the way will guide you towards all of them, so you should easily get all Tethers-related trophies by the end of Chapter 6.

    Spirit Form  
    STORY
     
    Unlock Spirit Form Ability

    Automatic Story Unlock in Chapter 4.

    Spirit Dash  
    STORY
     
    Unlock Spirit Dash Ability

    Automatic Story Unlock in Chapter 5.

    Spirit Bark  
    STORY
     
    Unlock Spirit Bark Ability

    Automatic Story Unlock in Chapter 2.

    Fox? Or Flying Squirrel?     Stay airborn for more than 8 seconds using jump-gates or geysers

    This one can be easily missable if you're not thinking about it. In Chapter 5 there will be a black river which you need to climb to progress; along the way you will use your spirit blooms to activate rush portals. Have another spirit blood when you go through the wind circle and position your camera back towards the circle and hit R2 (sprint skill) to jump back into the circle. Repeat until you unlock the trophy.

    Spirit of the North - All Collectibles (All Chapters)

    Written In Stone     Infuse 30 Standing Stones

    You will infuse many stones with your spirit blooms to progress. They often opens a way further, so you need to infuse them (triangle button) to progress. Follow my collectibles guide and you should be done over with that by the end.

    Match Maker     Match 12 sets of Revolving Matching Glyphs

    Glyphs are those stones made out of 2 pieces, the upper one rotates when you bark close to it. You should get this naturaly during chapter 6.

    Ancient History     Find and light all 8 types of carved Ancient Murals

    There are 8 different murals in the game, in chapters 2-5. You can even miss some and still unlock the trophy. If you follow my guide, you will be done in chapter 5 with all of those. To activate them you need 1 spirit blosom and you need to use it next to the mural (triangle button).

    **Chapter 3**
    5:55 - Ancient Mural 01
    7:12 - Shaman 06
    7:55 - Shaman 07
    12:39 - Shaman 08

    **Chapter 4** I
    13:56 - Shaman 09
    14:40 - Shaman 10
    15:23 - Ancient Mural 02
    16:06 - Shaman 11 (first you will need to get new spirit power, which is just in the cave on the opposite side of the previous mural)
    17:21 - Shaman 13 (this counts as 13th in the list)
    18:08 - Ancient Mural 03
    18:32 - Shaman 14
    19:30 - Shaman 12
    20:41 - Ancient Mural 04 & Ancient Mural 05 (I think both count as 1 acutally)
    21:21 - Shaman 15

    **Chapter 5**
    22:06 - Shaman 16
    23:21 - Ancient Mural 06
    23:55 - Shaman 17
    25:18 - Shaman 18
    26:42 - Ancient Mural 07
    27:23 - Ancient Mural 08
    27:44 - Shaman 19
    28:29 - Ancient Mural 09 (Last needed Mural, this will unlock Ancient History trophy if you have all the murals so far)
    29:09 - Shaman 20
    30:11 - Shaman 21 & Fetch trophy (hold stuff for 3 minutes) & Fox, Or Flying Squirrel trophy (keep the fox in the air for some time)
    31:43 - Shaman 22
    32:31 - Ancient Mural 10 (not needed)
    32:47 - Shaman 23
    34:27 - Ancient Mural 11 (not needed)
    34:56 - Shaman 24

    Foxin' Around     Stand still for 3 minutes

    During your play-time just leave the controller still and after 3 minutes this one will pop.

    Best Friends     Cause the Wisp chirp 100 times

    During chapter 2 the spirit fox will enter your body. After that little light will follow you. Bark (cirlce) and it will respond. Do this for 100 times to unlock the trophy.

    Fetch     Carry a Shaman Staff for 3 minutes

    You need Shaman Staff's for getting Shaman collectibles. You carry one with pressing the circle button just as you are close to the staff. When you do so, leave the controller for 3 minutes and that will unlock the trophy.

    Weightless     While in Spirit Form; step on a pressure plate, an unstable platform, and walk on water

    You enter the spirit form by pressing square button once you obtain it in chapter 4. You will have to work over water during that chapter, later on there are unstable platforms which crumbles when you walk onto them, so make sure to transform and do so. Lastly, there are those pressure plates that you stand onto and use spirit form to reach the other side of doors etc. Don't stand on it, instead transform into spirit form and walk above. When you do all of this, trophy will unlock (you can do it all in chapter 4).

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